World in Conflict Forum

March 24th, 2008

Hello all, the |2esurrection multigaming community have added a NEW World in Conflict Forum and if this game interests you why not pop across, the direct link is here…. World in Conflict Forum

cheers all

|2es-mrix

World in Conflict

October 18th, 2007

Welcome to World in Conflict !
World in Conflict

World in Conflict  known as WiC or WIC is a real-time tactical video game developed by Massive Entertainment and published by Sierra Entertainment for Windows and the Xbox 360. The game was released in North America on 18 September 2007, and was released on 20 September 2007 in Australia and New Zealand, and was released in Europe on the 21 September.

World in Conflict

Generally considered a real time strategy which is known as a RTS game, World in Conflict includes gameplay typical of real-time tactical RTT games. Nicklas Cederstrom, one of the designers of the game, stated that internally, World in Conflict is considered an RTT. Some strategy gamers also believe it is incorrect to assign this game to the RTS category.
World in Conflict

World in Conflict Game Play

World in Conflict does not offer base building or resource gathering. Instead players are given a pre determined amount of in game reinforcement points to buy units with. When a unit is destroyed, the points used to purchase it are slowly filtered back to the player: thus reinforcements can be summoned to the fray. This type of gameplay is similar to most real time tactics RTT  games, such as Ground Control—another real-time tactics game by Massive Entertainment, sometimes considered World in Conflict’s spiritual predecessor. Because of this gameplay, World in Conflict is a real-time tactical  RTT  game, though it is usually incorrectly called real-time strategy. Nicklas Cederström, one of the designers of the game, stated that the developers call World in Conflict an RTT rather than an RTS.

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